Instead of yielding one chunk per iteration, streams yield Uint8Array[]: arrays of chunks. This amortizes the async overhead across multiple chunks, reducing promise creation and microtask latency in hot paths.
The main rule for data access is max(CPL, RPL) ≤ DPL. For code transfers, the rules get considerably more complex -- conforming segments, call gates, and interrupt gates each have different privilege and state validation logic. If all these checks were done in microcode, each segment load would need a cascade of conditional branches: is it a code or data segment? Is the segment present? Is it conforming? Is the RPL valid? Is the DPL valid? This would greatly bloat the microcode ROM and add cycles to every protected-mode operation.。关于这个话题,safew官方下载提供了深入分析
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🧠 Part 2. 亮点功能实测:挑战“不可能三角”,详情可参考51吃瓜
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